Pathrule

So, what can Pathrule do?

Studio runs Claude Code, Codex, Grok, Kimi, Antigravity and OpenCode on one workspace, gives each task its own branch and checkout, keeps design in the same place as the code, and turns runtime events into work. Every turn starts from the memories, rules and skills attached to the path you are working in.

Chat that already knows your product.

Run the agents you already use in one place. Every turn starts with the memories, rules and skills relevant to the path you're working in, and can run in an isolated checkout of its own.

Pathrule Studio with a repository open, the workspace tree on the left and a new task in the composer

Work that starts prepared.

A card carries the context its run needs, gets its own branch and checkout, and brings what it learns back into the workspace.

The Pathrule Studio Tasks board, with cards moving from To do through In progress and Awaiting approval to Done

Design inside the same context.

Design screens, connect them into flows, verify them against the running app, and hand them off with the paths and tokens behind them.

The Pathrule Studio design canvas, with the layer tree on the left and the properties panel on the right

Your running product contributes context.

A runtime event is grouped into one incident, mapped to the code and rules that touch it, and handed to a task with a brief. It is context, not analytics.

Signals

live
checkout.submit crashed×3
Payment retry exhausted2m
Coupon rejected on lineItem5m
Checkout completed12m

Fix checkout.submit crash on payment retry

Pathrule Signalsnow

Explain it once.

Pathrule is free for solo developers. Start with the work you already have.